#ifndef __POSTPROCESS_H__
#define __POSTPROCESS_H__

#include "myFramework.h"

using namespace RayFrame;

class PostProcessDemo: public WindowsApp
{
public:
  PostProcessDemo();
  
  virtual void Update(double){};
  virtual void Render(double timeElapsed);
  virtual void Render2D(double timeElapsed);

  virtual bool OnKey(unsigned key, bool down);
protected:
  virtual bool initGraphics(GRAPHIC_TYPE type);
};

#endif